GLOSSARY
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A B C
D E F
G H I
J K L
M N O
P Q R
S T U
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Y Z
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- Agricultural shot
- a swing across the line of the ball played without much
technique. Often one that results in a chunk of the pitch
being dug up by the bat. A type of a slog.
- All out
- when an innings is ended due to ten of the eleven
batsmen on the batting side being either dismissed or
unable to bat because of injury or illness.
- All-rounder
- a player adept at batting and bowling, or batting and
wicket-keeping.
- All-round spin
- a player who can bowl both wrist spin and finger spin adeptly.
- Anchor
- a top-order batsman capable of batting for a long duration
throughout the innings. Usually batsman playing at numbers 3 or 4
play such a role, especially if there is a batting collapse. An
anchor plays defensively, and is often the top scorer in the
innings.
- Arm ball
- a deceptive delivery bowled by an off spin
bowler that is not spun so, unlike the off break, it
travels straight on (with the bowler's arm). A particularly good
bowler's arm ball might also swing away from the
batsman in the air.
- Around the wicket
- the term used to denote that a right-handed bowler
passing to the right of the stumps during his bowling action, and
vice-versa for left-handed bowlers.
- Appeal
- one or more players on the fielding side asking the umpire
if the batsman is out, by shouting "Howzzat" ("How's that?").
- (The) Ashes
- the perpetual prize in England v Australia Test match
series.
- At stumps
- end of the day's play in a match longer than one day.
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- Back foot shot
- a shot played with the batsman's weight on his
back foot (i.e. the foot furthest from the bowler).
- Back spin
- (also under-spin) a delivery which has a rotation
backwards so that after pitching it immediately slows down.
- Backing up
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- after a fielder chases the ball, another fielder placed at a
further distance also moves into position so that if the fielder
mis-fields the ball, the damage done is minimal. Also done to
support a fielder receiving a throw from the outfield in case the
throw is errant or not caught.
- the non-striking batsman leaving his crease during the
delivery in order to shorten the distance to complete one run. A
batsman "backing up" too far runs the risk of being run out.
- Bail
- one of the two small pieces of wood that lie on top of the
stumps to form the wicket.
- Bat
- the wooden implement with which the batsman attempts to
strike the ball.
- Batsman
- (also, particularly in women's' cricket, batter) a player
on the batting side.
- Batting
- the act and skill of defending one's wicket and scoring
runs.
- Batting average
- the average number of runs scored per innings by a
batsman, calculated by dividing the batsman's total runs
scored during those innings in question by the number of times the
batsman was out. Compare innings average.
- Batting end
- the end of the pitch at which the batsman stands.
- Batting innings
- the number of games that a player gets to bat in a match. For
one-day matches, this usually is less than the number of matches
that a player is selected to play; for first-class and
Test matches, this may be up to twice the number of matches
played.
- Batting order
- the order in which the batsmen bat, from the openers,
through the top order and middle order to the lower
order.
- Beach cricket
- an informal form of the game.
- Beamer
- a delivery that reaches the batsman at around head
height without bouncing. Due to the risk of injury to the batsman,
a beamer is an illegal delivery, punishable by a no ball
being called. A deliberate beamer being bowled in a match can cause
a minor scandal.
- Block hole
- The block hole is the area between where the batsman
rests his bat to receive a delivery and his toes. It
is the target area for a yorker.
- Bodyline
- a (now illegal) tactic involving bowling directly at the
batsman's body. The term "Bodyline" is usually used to describe
the contentious 1932-33 Ashes Tour, the tactic is often
called "leg theory" in other contexts.
- Bouncer
- a fast short pitched delivery that rises up near the
batsman's head.
- Boundary
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- the perimeter of the ground;
- four runs. Also used to mention a four
and a six collectively.
- the rope that demarcates the perimeter of the ground.
- Bowled
- a mode of a batsman's dismissal. Occurs when a
delivery hits the stumps.
- Bowled out
- the term used to denote that a team's innings is complete, by
virtue of having its ten batsman dismissed. (It has nothing to do
with the particular dismissal bowled.)
- Bowler
- the player on the fielding side who bowls to the batsman.
- Bowling
- the act of delivering the cricket ball to the batsman.
- Bowling average
- the average number of runs scored off a bowler for
each wicket he has taken. i.e. total runs conceded divided by number
of wickets taken.
- Bowling end
- the end of the pitch from where the bowler bowls.
- Box
- a item of kit shaped like a half-shell and worn down the front
of a player's (particularly a batsman's) trousers to protect
his or her genitalia.
- Brace
- two wickets taken off two consecutive deliveries.
- Breaking
- the act of dislodging the bails from the stumps
- Break
- a suffix used to describe the ball changing direction after
pitching.
- Buffet bowling
- Bowling of a very poor quality, such that the batsmen is able to
"help himself" to runs.
- Bump ball
- a delivery that bounces very close to the batsman's
foot, after he has played a shot, such that it appears to
have come directly from the bat without ground contact. The
result is often a crowd catch.
- Bumper
- obsolete name for a bouncer.
- Bye
- if a delivery passes the batsman, but is not
wide, and the wicket-keeper still cannot stop the ball,
the batsman may run, in which case the runs are scored
as "byes".
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- Carry
- if a hit ball is caught by a fielder on the fly, it is said to
have carried. If it bounces just short of the fielder, it is said
not to have carried.
- Carry the bat
- an opener who bats without getting dismissed after
the team innings is declared closed.
- Catch
- to dismiss a batsman by a fielder catching
the ball after the batsman has hit it with his bat but
before it hits the ground.
- Castled
- to get a batsman out clean bowled.
- Chinaman
- a left-handed bowler bowling wrist spin (left arm
unorthodox). For a right-handed batsman, the ball will move
from the off side to the leg side (left to right on
the TV screen). Named after Edgar Ellis Achong, a West Indian
left-arm leg-spin bowler of Chinese descent.
- Chinese cut (also French cut or Surrey cut)
- an inside edge which misses hitting the stumps by
a few centimeters.
- Chip shot
- a shot played by the batsman on a gentle lob
trajectory over infielders, allowing the batsman to get one
or two runs. A chip shot usually does not go to the
outfield.
- Chucker
- a bowler who throws rather than bowls the ball (i.e.
straightens his elbow during the delivery); an illegal bowling
action
- (The) Circle
- a painted circle (or ellipse), centered in the middle of the
pitch, of radius 30 yard (27 m) marked on the field, separating
the infield from the outfield.
- Clean bowled
- bowled, without a delivery first hitting the
bat or pad.
- County cricket
- first-class cricket played between counties of a country
(particularly England).
- Close infield
- the area enclosed by a painted dotted circle of 15 yard (13.7 m)
radius measured from the wicket on each end of the pitch.
Used only in ODI matches.
- Corridor of uncertainty
- a good line. The corridor of uncertainty is a notional
narrow area on and just outside a batsman's off stump. If a
delivery is in the corridor, it is difficult for a batsman to
decide whether to leave the ball, play defensively or play an
attacking shot. The term was popularized by former England batsman,
now commentator, Geoffrey Boycott.
- Cow corner
- the area of the field (roughly) between deep mid-wicket
and wide long-on. So called because few 'legitimate' shots
are aimed to this part of the field, so fielders are rarely placed
there - leading to the conceit that cows could happily graze in that
area.
- Cow shot
- a hard shot, usually in the air, across the line of a
full-pitched ball, aiming to hit the ball over the boundary
at cow corner, with very little regard to proper technique.
Very powerful and a good way of hitting boundary sixes, but
must be timed perfectly to avoid being bowled, or either
skying the ball or getting a leading edge and so being caught.
A type of slog.
- Crease
- one of several lines on the pitch near the stumps
(the "popping crease", the "return crease" and the "bowling
crease").
- Cricketer
- a person who plays cricket.
- Cross-bat shot
- a shot played with the bat parallel with the
ground, such as a cut or a pull.
- Crowd catch
- A fielder's stop which leads to a roar from the crowd because at
first impression it is a dismissal, but which turns out to be not
out (because of a no ball or a bump ball)
- Cut
- a shot played square on the off side to a
short-pitched delivery wide of off stump.
So called because the batsman makes a "cutting" motion as he
plays the shot.
- Cutter
- a break delivery bowled by a fast or
medium-pace bowler with similar action to a spin
bowler, but at a faster pace. It is usually used in an effort to
surprise the batsman, although some medium-pace
bowlers use the cutter as their stock (main) delivery.
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- Dead ball
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- the state of play in between deliveries, in which
batsmen may not score runs or be given out
- called when a delivery bounces twice on the pitch
before reaching the batsman
- called when the ball is (or is about to be) bowled when the
batsman is not yet ready
- called when a bowler aborts his run up without making a
delivery
- Death overs
- the final 10 overs in an one-day match, in which most bowlers
are hit for lots of runs.
- Declaration
- the act of a captain voluntarily bringing his side's innings
to a close, in the belief that their score is now great enough to
prevent defeat. Occurs almost exclusively in timed forms of cricket
where a draw is a possible result (such as first class cricket),
in order that the side declaring have enough time to bowl the
opposition out and therefore win.
- Delivery
- the act of bowling the ball.
- Dipper
- a delivery bowled with curves into or away from the
batsman before pitching.
- Dismiss
- to get one of the batsmen out so that he must
cease batting.
- Dolly
- a very easy catch.
- Doosra
- from the Hindi or Urdu for second or other, a
relatively new off spin delivery developed by Saqlain
Mushtaq. It is the off spin equivalent of the googly, in that
it turns the "wrong way".
- Dot ball
- a delivery bowled without any runs scored off it,
so called because it is recorded in the score book with a single
dot.
- Draw
- a possible result of a cricket match. It occurs in timed matches
when the team batting last are not all out, but fail to reach
their opponent's total. A draw is not the same as a tie,
because the two sides' scores are not equal.
- Drift
- the slight lateral curved-path movement that a spinner
extracts while the ball is in flight. Considered very good bowling.
- Drive
- a powerful shot hit along the ground in a direction
between cover point on the off side and mid-wicket
on the leg side.
- Duck
- a batsman who gets out for zero runs.
- Duck under delivery
- a short pitched delivery that appears to be a bouncer, making
the striker duck to avoid from being hit; but instead of bouncing
high, it has a low bounce which causes the batsman to get dismissed
LBW or even bowled.
- Duckworth-Lewis method
- a mathematically based rule that derives a target score for the
side batting second in a rain-affected one-day match.
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- Economy rate
- the average number of runs scored per over in the
bowler's spell.
- Edge (or snick or nick)
- a slight deviation of the ball off the edge of the bat.
Top, bottom, inside and outside edges denote the four edges of the
bat. See also leading edge.
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- Fall of wicket ("FoW")
- the batting team's score at which a batsman gets out.
- Fast bowling (also "pace bowling")
- bowlers who bowl their deliveries at high speeds
of over 90 mph, (145 km/h)
- Ferret
- an exceptionally poor batsman, even more so than a
rabbit. Named because the ferret goes in after the rabbits.
- Fielder
- a player on the fielding side who is neither the bowler
nor the wicket-keeper, in particular one who has just fielded
the ball.
- Fifer
- five or more wickets taken by a bowler in an
innings, considered a very good performance. Abbreviated from
the usual form of writing bowling statistics e.g. a bowler who takes
5 wickets and concedes 117 runs is said to have figures of "5 for
117". Sometimes called a "Michelle", in honor of the actress.
- Fine
- adjective describing positions on the field close to the line of
the pitch (wicket-to-wicket); the opposite of
square.
- First-class cricket
- the senior form of the game; usually county, state or
international. First-class matches consist of two innings per
side and are usually played over three or more days.
- Flat throw
- a ball thrown by the fielder which is almost horizontal to the
ground. Considered to be a hallmark of good fielding if the throw is
also accurate.
- Flat-track bully
- a batsman high in the batting order who is very
good only when the pitch is not giving the bowlers
much help. In England, the phrase became particularly, and unfairly,
associated with Graeme Hick.
- Flight
- A delivery which is thrown up at a more arched trajectory by a
spinner. Considered to be good bowling. Also loop.
- Flipper
- a leg spin delivery with under-spin, so it
bounces lower than normal, invented by Clarrie Grimmett.
- Floater
- a delivery bowled by a spinner that travels in a highly
arched path appearing to 'float' in the air.
- Follow on
- the team batting second continuing for their second innings,
having fallen short of the "follow on target" (200 runs behind the
first teams score in a 5 day game, 150 runs in a 4 day game, 100
runs in a 3 day event and 75 in a single day).
- Follow through
- a bowler's or batsman's body actions after bowling/batting to
stabilize their body.
- Footwork
- The necessary (foot) steps that a batsman has to take so as to
be at a comfortable distance from where the ball has pitched, just
right enough to hit the ball anywhere he desires, negating any spin
or swing that a bowler attempts to extract after bouncing.
- Four
- a shot that passes over the boundary after
bouncing, so called because it scores four runs to the
batting side.
- French cricket
- an informal form of the game.
- French Cut
- (also Chinese Cut or Surrey cut) an inside edge
which misses hitting the stumps by a few centimeters.
- Front-foot shot
- a shot played with the batsman's weight on his
front foot (i.e. the foot nearest the bowler).
- Full length
- a delivery that pitches closer to the batsman than
a ball pitching on a good length, but further away than a
half-volley.
- Full toss
- a delivery that reaches the batsman on the full,
i.e. without bouncing. Usually considered a bad delivery to
bowl as the batsman has a lot of time to see the ball and
play an attacking shot. Also, it does not have a chance to
change direction off the ground, making it the ultimate crime for a
spin or seam bowler.
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- Gardening
- a facetious term used to describe a batsman prodding at
the pitch with his bat, either to flatten a bump in
the pitch, or simply to waste time or upset the rhythm of the
bowler.
- Glance
- the shot played very fine behind the batsman
on the leg side
- Golden duck
- a batsman who gets out for zero runs off the first
ball he faces.
- Golden pair (also King pair)
- a batsman who gets out for zero runs off the first
ball he faces in both innings of a two-innings match (such as
a Test match or other first-class match).
- Good length
- the ideal place for a stock delivery to pitch in its
trajectory from the bowler to the batsman. It makes
the batsman uncertain whether to play a front-foot or
back-foot shot. A good length differs from bowler
to bowler, based on the type and speed of the bowler.
- Googly
- a deceptive spinning delivery by a leg spin
bowler, also known (particularly in Australia) as the wrong
'un. For a right-hander bowler and a right-handed
batsman, a googly will turn from the off side to the leg side.
Developed by Bosanquet around 1900.
- Grafting
- batting defensively with strong emphasis on not getting out,
often under difficult conditions.
- Grip
- the rubber casings used on the handle of the bat.
- Groundsman
- a person responsible for maintaining the cricket field and
preparing the pitch.
- (Taking) Guard
- term used to denote the batsman aligning his bat
according to the stump (or between stumps) chosen
behind him.
- Gully
- a close fielder near the slip fielders.
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- Hat-trick
- a bowler taking a wicket off each of three
consecutive deliveries that he bowls (whether in the same
over or split up in two consecutive overs, or two
overs in two different spells, or indeed in two
consecutive matches).
- Hat-trick ball
- A delivery bowled after taking two wickets with the previous two
deliveries. The captain will usually set a very attacking field for
a hat-trick ball, to maximise the chances of the bowler taking a
hat-trick.
- Half-volley
- a delivery that bounces just short of the block hole.
Usually easy to drive or glance away.
- Hit wicket
- a batsman getting out by dislodging the bails of
the wicket behind him either with his bat or body as
he tries to play the ball bowled.
- Hook
- a shot, similar to a pull, but played so that the
ball is struck when it is above the batsman's shoulder.
- "How's that?" (or "Howzat?")
- the cry of a fielding team when appealing.
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- In
- said of a batsman who is presently batting.
- In-dipper
- a delivery that curves into the batsman before
pitching.
- Infield
- the region of the field that lies inside the 30 yard circle
(27 m).
- In-swing
- a delivery that curves into the batsman after
pitching
- Innings
- one player's or one team's turn to bat (or bowl). Unlike in
baseball, and perhaps somewhat confusingly, in cricket the term
"innings" is both singular and plural.
- Innings average
- an alternative statistic to the batting average,
calculated by dividing the batsman's total score over several
innings by the number of innings (irrespective of whether the
batsman was out or not).
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- Kwik cricket
- an informal form of the game.
- King pair (also Golden pair)
- a batsman who gets out for zero runs off the first
ball he faces in both innings of a two-innings match (such as
a Test match or other first-class match).
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- Leading edge
- When playing a cross-bat shot such as a pull, when
the ball hits the front edge of the bat as opposed to its
face. Often results in an easy catch for the bowler or
a skier for someone else.
- (a) Leave
- the action of the batsman not attempting to play at the ball. He
may do this by holding the bat above his body. However, there is an
LBW clause making him more susceptible to getting out by this type.
He may also not claim any byes.
- Leg before wicket (LBW)
- a way of dismissing the batsman. The batsman is
out if, in the opinion of the umpire, the ball hits any part
of the batsman's body (usually the leg) before hitting the bat and
would have gone on to hit the stumps.
- Leg break
- a leg spin delivery which, for a right-hander
bowler and a right-handed batsman, will turn from the
leg side to the off side (usually away from the
batsman).
- Leg bye
- runs taken after a delivery hits any part of the
body of the batsman other than the bat or the gloved
hand that holds the bat. If the batsman makes no attempt to
play the ball with the bat, leg byes may not be scored.
- Leg cutter
- a break delivery bowled by a fast or
medium-pace bowler with similar action to a spin
bowler, but at a faster pace. The ball breaks from the
leg-side to the on side of the batsman.
- Leg side
- the half of the field to the rear of the batsman as he
takes strike (also known as the on side).
- Leg spin
- a form of bowling in which the bowler imparts spin on the
ball by turning the wrist as the ball is delivered, and for that
reason also known as "wrist spin". The usual stock delivery
for a leg spinner is a leg break, but other leg spin
deliveries include the googly, the chinaman, the
top spinner, and the flipper. The term leg spinner
is usually reserved for right handed bowlers who bowl in this
manner. Left handers are described as orthodox or
unorthodox.
- Leg theory
- another name for bodyline bowling.
- Length
- the place along the pitch where a delivery bounces
(see short pitched, good length, half-volley,
full toss).
- Limited overs match
- a one-innings match where each side may only face a set number
of overs. Another name for one-day cricket.
- Line
- the deviation of the point along the pitch where a
delivery bounces from the line from wicket-to-wicket (to
the leg side or the off side).
- Line and length bowling
- bowling so that a delivery pitches on a good length
and just outside off stump. This forces the batsman
to play a shot as the ball may hit the stumps.
- Long hop
- a delivery that is much too short to be a good length
delivery, but without the sharp lift of a bouncer.
Usually considered a bad delivery to bowl as the batsman
has a lot of time to see the ball and play an attacking shot.
- Loop
- the curved path of the ball bowled by a spinner.
- Loosener
- a poor delivery bowled at the start of a bowler's
spell.
- Lower order
- the batsmen who bat at between roughly number 7 and 10 or
11 in the batting order and who are not very good at batting,
being either specialist bowlers or wicket-keepers with
limited batting ability.
- Luncheon
- the first of the two intervals taken during a full day's play is
known as the luncheon interval, because it usually occurs at
lunchtime at about 12:30.
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- Maiden over
- an over in which no runs are scored, and no
wides or no balls are bowled.
- Manhattan
- A bar graph showing the runs scored off each over in an one day
game. The graph will also usually show in which overs wickets fell.
- Mankad
- the running out a non-striking batsman who leaves his crease
before the bowler has released the ball. Now banned, it is named
after Vinoo Mankad, an Indian bowler, who controversially used this
method in a test match.
- Marylebone Cricket Club ("MCC")
- the custodian of the Laws of Cricket.
- Match fixing
- bribing players of one of the teams to deliberately play poorly,
with the intention of cashing in on bets on the result of the game.
- Match referee
- an official whose role is to ensure that the spirit of the game
is upheld. He has the power to fine players and/or teams for
unethical play.
- Medium-pace
- a medium-pace bowler bowls slower than a pace bowler,
but faster than a spin bowler. Speed is important to the
medium-pacer, but they try and defeat the batsman with the
movement of the ball, rather than the pace at which it is bowled.
Medium-pacers either bowl cutters or rely on the ball to
swing in the air. They usually bowl at between 55 and 70mph.
- Middle of the bat
- the area of the face of the bat that imparts maximum power to a
shot if that part of the bat hits the ball. Also known as the "meat"
of the bat. Is effectively the same as the sweet spot;
however, a shot that has been "middled" usually means one that is
hit with great power as well as timing.
- Middle order
- The batsmen who bat at between roughly number 5 and 8 in
the batting order. Can include some all-rounders, a
wicket-keeper who can bat a bit but not enough to be considered
a wicket-keeper/batsman, and specialist bowlers with
some skill at batting.
- Mis-field
- A mis-field occurs when a fielder fails to collect the ball
cleanly, often fumbling the ball or dropping a catch.
- Mixed bag
- an all round bowler.
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- Negative bowling
- a persistent line of bowling down the leg-side of
a batsman to stymie the batsman from scoring
(particularly in Test matches).
- Nelson
- a score of 111, either of a team or an individual batsman,
regarded by some as unlucky; the superstitious custom is for the
batting team off the pitch (and umpire David
Shepherd) each to take one foot off the ground. The name was coined
in the mistaken belief that Lord Nelson had one eye, one arm and one
leg: in fact, he had two legs. Double-Nelson is 222, etc.
- Nervous Nineties
- The batsman's score between 90-99. During this phase most
players play an extremely cautious and defensive batting game in
order to obtain a century.
- Net run rate ("NRR")
- This is the run rate scored by the winning team subtracted by
run rate scored by losing team. The winning team gets positive
value, losing team the negative value. In a series, the mean of the
NRR for all matches played by the team is taken.
- Nightwatchman
- a poor batsman sent in when the light is dimming in order
to protect more valuable batsman.
- No ball
- an illegal delivery, usually because of the bowler
overstepping the popping crease.
- Non-striker
- the batsman standing at the bowling end.
- Not out
- a batsman who is in and has been not yet been
dismissed, particularly when play has ceased.
- Nurdle
- to score runs by gently nudging the ball into vacant
areas of the field.
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- ODI
- A one-day international match; a one-day cricket match
between two national sides.
- Off break
- a off spin delivery which, for a right-hander bowler
and a right-handed batsman, will turn from the off side to
the leg side (usually into the batsman).
- Off cutter
- a break delivery bowled by a fast or
medium-pace bowler with similar action to a spin
bowler, but at a faster pace. The ball breaks from the
off-side to the leg side of the batsman.
- Off side ("off")
- the half of the pitch furthest from the batsman's
body as he takes strike - i.e. the right half for a right-handed
batsman and the left for a left-hander.
- Off spin
- a form of bowling in which the bowler imparts spin on the
ball with the fingers as the ball is delivered, and for that reason
also known as "finger spin". The usual stock delivery for an
off spinner is an off break, but other off spin deliveries
includes the arm ball and the doosra. The term off
spinner is usually reserved for right handed bowlers who bowl in
this manner. Left handers are described as orthodox or
unorthodox.
- On side ("on")
- the half of the pitch nearest the batsman's body
as he takes strike i.e. the left half for a right-handed batsman
and the right for a left-hander (also known as the leg side).
- One-day cricket
- an abbreviated form of the game, with just one innings
per team, usually with a limited number of overs and played
over one day.
- One down
- a batsman who bats at #3, a crucial position in the team's
batting innings.
- One short
- the term used when a batsman fails to make contact with
the ground beyond the popping crease, and turns back for an
additional run.
- Opener
- In batting, a batsman skilled at batting at the beginning
of an innings, when the ball is new. In bowling, it refers to
the bowlers who open the innings. They are usually the
fastest bowlers in the side.
- Orthodox
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- shots played in the accepted "textbook" manner, and batsmen
who play in this manner.
- a left arm spin bowler who spins the ball with his
fingers. This imparts spin in the same direction as a right-handed
leg spin bowler. See: Left-arm orthodox spin.
- Orange
- a very fast ball bowled, above 160 km/h (100 mph)
- Out
- the state of a batsman who has been dismissed.
- Out dipper
- a dipper that curves away from the batsman before
pitching.
- Out swing
- a delivery bowled that curves away from the batsman
after pitching.
- Outfield
- the part of the field lying outside the 30 yard (27 m) circle
measured from the centre of the pitch.
- Over
- the delivery of six consecutive balls by one bowler.
- Overarm
- The action of bowling with your arm swinging from behind the
body to over the head and then releasing the ball on the down swing
without bending the elbow. This type of bowling is the only type
allowed in all official cricket matches. Compare with underarm.
- Overpitched delivery
- a delivery that is full pitched but not a yorker, bouncing just
in front of the batsman. Considered a poor delivery, as it easy for
the batsman to get the middle of the bat to the ball. An
overpitched ball is often a half-volley.
- Over rate
- number of overs bowled per hour.
- Over the wicket
- the term used to denote that a right-handed bowler is
bowling to the left of the umpire, and vice-versa for a left-handed
bowler.
- Overthrows
- the scoring of extra runs due to an errant throw from a
fielder. Occasionally used erroneously for any runs scored after a
fielder mis-fields the ball.
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- Pace bowling (also "fast bowling")
- the type of bowlers who use pace (speed) to get
batsman out. Pace bowlers also use swing.
- Pads
- protective equipment for batsmen and wicket-keepers,
covering the legs.
- (A) Pair
- a "pair of spectacles" (0-0). A batsman getting out for
zero runs in both innings of a two-innings match a
two-innings match (such as a Test match or other
first-class match).
- Partnership
- the number of runs scored between a pair of batsmen before one
of them gets dismissed. This also includes the deliveries faced and
time taken.
- Pinch-hitter
- a lower order batsman promoted up the batting
order to increase the run rate. The term is borrowed from
baseball.
- Pitch
-
- the rectangular clay surface in the centre of the field where
all the action takes place.
- the spot where the ball lands on the pitch before
bouncing.
- of a ball, to bounce.
- Placement
- the term used to denote the ball hit, such that it bisects or
trisects the fielders placed on the field. The ball usually
ends up being a four.
- Playing on
- for the batsman to hit the ball with his bat but
only succeed in diverting it onto the stumps. The batsman
is thus out, bowled.
- Plumb
- A very easy decision for an umpire to give a batsman out —
LBW, leaving no doubt in a viewer's mind.
- Pull
- a shot played to the leg side to a
short-pitched delivery, between mid-wicket and
backward square-leg.
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- Quota
- the total number of overs (maximum 10) allotted to a bowler
in an ODI match.
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- Rabbit
- a particularly bad batsman, usually a specialist
bowler. See also ferret.
- Rain rule
- a controversial rule that was used in the 1990s before the
Duckworth-Lewis method to determine the runs that a team
chasing needed to score if rain interrupted play.
- Red cherry
- a nickname for the red cricket ball
- Rest day
- a non-playing day in the middle of a multiple day game.
- Retire
- for a batsman to voluntarily leave the field during his
innings, usually because of injury. A player who retires
through injury ("retired hurt") may return in the same innings, and
continue where he left off. A player who is uninjured ("retired
out") may not return.
- Reverse Sweep
- a right handed batsman sweeping the ball like a
left handed batsman and vice-versa.
- Reverse swing
- The art of swinging the ball contrary to how a normal
seam bowling moves in the air.
- Roller
- a large roller used to flatten the pitch before play.
- Roundarm bowling
- the type of bowling action in which the bowler's outstretched
hand is perpendicular to his body when he releases the ball. Round
arm bowling is legal in cricket.
- Run out
- dismissal by a member of the fielding side breaking the
wicket while the batsman is outside his/her crease
in the process of making a run.
- Runner
- a player of the batting side assisting an injured batsman
in running between the wickets.
- Run rate
- the average number of runs scored per over.
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- Seam
- the stitching on the ball.
- Seam bowling
- Using the uneven conditions of the ball -- specifically the
raised seam -- to make it deviate upon bouncing off the pitch.
See seam bowling. Contrast with swing bowling.
- Shooter
- a delivery that skids after pitching (i.e. doesn't bounce as
high as would be expected), usually at a quicker pace, resulting in
a batsman unable to hit the ball cleanly .
- Short-pitched
- a delivery that bounces relatively close to the bowler.
The intent is to make the ball bounce well above waist height (a
bouncer). A slow or low-bouncing short-pitched ball is known as
a long hop.
- Shot
- the act of the batsman hitting the ball with his bat.
- Sight-screen
- a large board placed behind the bowler, beyond the
boundary, used to provide contrast to the ball, thereby aiding
the striker to see the ball when it is delivered.
- Silly
- Used as a modifier to the names of some fielding positions to
denote that they are unusually close to the batsman, most often
silly-mid-off, silly-mid-on, silly-mid-wicket and silly-point.
- Six (or Sixer)
- a shot which passes over the boundary without having
bounced, so called because it scores six runs to the batting
side.
- Skier
- (pronounced Sky-er) A mis-timed shot hit almost
straight up in the air, to the sky. Usually results in the
batsman being caught. Occasionally however the fielder
positions himself perfectly to take the catch but misses it
or drops it. Such an error is considered very embarrassing for the
fielder.
- Sledging (cricket)
- A verbal abuse in simple terms or a psychological tactic in more
complex terms. Used by cricketers both on and off the field to gain
advantage of the opposition by frustrating them and breaking the
concentration of the opposition. Considered strongly against the
spirit of the game.
- Slice
- a kind of cut shot played with the bat making an
obtuse angle with the batsman.
- Slip
- a close fielder behind the batsman, next to the
wicket-keeper.
- Slog
- a powerful shot, usually hit in the air in an attempt to
score a six, often without too much concern for proper
technique.
- Slogger
- a batsman who hits a lot of slogs. Derogatory.
- Slog overs : the final 10 overs (particularly the last
five) in a ODI match during which batsmen play aggressively scoring
at a very fast rate.
- Slog sweep
- a sweep shot hit hard and in the air, over the
same boundary as for a hook. Used exclusively against
spin bowlers. A type of slog.
- Slower ball
- a medium-pace delivery bowled by a fast bowler. Designed
to deceive the batsman into playing the ball too early and skying it
to a fielder. Has several variations.
- Snick
- a slight deviation of the ball off the edge of the bat. Top,
bottom, inside and outside edges denote the four edges of the bat.
Also edge.
- Spell
-
- the number of continuous overs a bowler bowls
before being relieved.
- the total number of overs that a bowler bowls in
an innings.
- Spin bowling
- a spin bowler ("spinner") attempts to deceive the
batsman by imparting spin on the ball using either their fingers
or their wrist. Spin bowling is most effective when the ball is
traveling relatively slowly, and so most spinners bowl at a pace
between 40 and 55mph.
- Square
-
- adjective describing positions on the field perpendicular to
the line of the pitch; the opposite of fine..
- the area in the middle of the ground where the pitches
are prepared.
- (Batting) Stance
- The unique posture that batsman stands and holds his bat before
facing a delivery.
- Sticky wicket
- a difficult wet pitch.
- Striker
- The batsman who faces the deliveries bowled.
- Strike rate
-
- (batting) a percentage equal to the number of runs
scored by a batsman divided by the number of balls faced.
- (bowling) the average number of 'deliveries bowled
before a bowler takes a wicket.
- Stroke
- an attempt by the batsman to play at a delivery.
- Stump
-
- one of the three vertical posts making up the wicket
("off stump", "middle stump" and "leg stump"),
- a way of dismissing a batsman, or
- ("stumps") the end of a day's play.
- Surrey Cut
- (also Chinese Cut or French cut) an inside edge
which misses hitting the stumps by a few centimeters.
- Sweep
- a shot played to a good length slow delivery.
The batsman gets down on one knee and "sweeps" the ball to
the leg side.
- Sweet spot
- the small area on the face of the bat that gives maximum
power for minimum effort when the ball is hit with it. Also known as
the "middle" or "meat" of the bat. A shot that is struck with the
sweet spot is referred to as being "well timed" (see timing).
- Swing
- a bowling style usually employed by fast and medium-pace
bowlers. The fielding side will polish the ball on one side
of the seam only: as the innings continues, the ball will
become worn on one side, but shiny on the other. When the ball is
bowled with the seam upright, the air will travel faster over the
shiny side than the polished side. This makes ball will swing
(curve) in the air, usually after pitching. See swing
bowling.
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- Tail-ender
- a batsman who bats towards the end of the batting
order, usually a specialist bowler or wicket-keeper
with relatively poor batting skills. The last of the tailenders are
colloquially known as "rabbits".
- Tea
- the second of the two intervals during a full day's play is
known as the tea interval, due to its timing at about tea-time. In
matches lasting only an afternoon, the tea interval is usually taken
between innings.
- Test match
- A cricket match with play spread over five days with unlimited
overs played between two senior international teams.
Considered the highest level of the game.
- Third umpire
- an off-field umpire, equipped with a television monitor,
whose assistance the two on-field umpires can seek when in
doubt.
- Through the gate
- When a batsman is bowled by the ball passing between his
bat and his pads before hitting the wicket, he is said to
have been bowled through the gate.
- Tie
- when both teams end up making an identical score when the game
is declared over.
- Timed match
- a match whose duration is based on a set amount of time rather
than a set number of overs. Timed matches usually have a draw as a
potential result, in addition to the win/loss or tie that can be
achieved in limited overs cricket. First-class cricket
consists of timed matches.
- Timing
- the art of striking the ball so that it hits the bat's sweet
spot. A "well-timed" shot imparts great speed to the ball but
appears effortless.
- Ton
- a century scored by a batsman in an innings.
- Top order
- The batsmen batting at number 3 and 4 (and sometimes at 5
as well) in the batting order.
- Top spin
- a delivery which has a rotation forwards so that after
pitching it immediately increases speed.
- Trundler
- a reliable, steady medium-pace bowler who is not
especially good, but is not especially bad either.
- Twelfth man
- traditionally, the first substitute player who fields
when a member of the fielding side is injured. In Test matches,
twelve players are named to a team prior to the match, with the
final reduction to eleven occurring immediately prior to play
commencing on the first day. This gives the captain some flexibility
in team selection, dependent on the conditions (e.g. a spin
bowler may be named to the team, but omitted if the captain
feels that the pitch is not suitable for spin bowling).
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- Umpire
- the enforcer of the rules and adjudicator of play.
- Underarm
- The action of bowling with your arm swinging from behind the
body in a downswing arc and then releasing the ball on the up swing
without bending the elbow. This type of bowling is now illegal in
formal cricket. It is commonly played in informal types of cricket.
Compare with overarm.
- Under-spin
- (also back-spin) a delivery which has a rotation
backwards so that after pitching it immediately slows down.
- Unorthodox
-
- a shot played not in the accepted "textbook" manner, often
with a degree of improvisation.
- a left arm spin bowler who spins the ball with his
wrist. This imparts spin in the same direction as a right-handed
off spin bowler. See: Left-arm unorthodox spin.
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- (The) Vee
- An imaginary inverted V shaped area on the ground at which the
batsman stands at the apex. This area is the most productive area to
score runs as there are relatively fewer fielders placed here.
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- Wagon wheel
- A pie chart modelled on the cricket ground, depicting a
batsman's favourite scoring areas.
- (to) Walk
- The act of a batsman walking off the pitch, knowing or believing
that he is out, rather than waiting for an umpire to give him out
(avoiding the chance that the umpire may give him the benefit of the
doubt regarding a dismissal if the umpire is not certain that
the batsman is out).
- Wicket
- any one of:
- a set of stumps and bails,
- the pitch, or
- the dismissal of a batsman.
- Wicket-keeper
- the player on the fielding side who stands immediately behind
the batting end wicket. A specialist position, used
throughout the game.
- Wicket-keeper/batsman
- a wicket-keeper who is also a very good batsman,
capable of opening the batting or at least making good scores in the
top order.
- Wicket maiden
- a maiden over in which the bowler also dismisses a
batsman. A double wicket maiden if two wickets are
taken, and so on
- Wicket-to-wicket
- a imaginary line connecting the two wickets.
- Wide
- a delivery that passes illegally wide of the wicket.
- Worm
- An increasing linear line graph, plotted between the over number
(x-axis) vs. runs scored by a team till that particular over.
- Wrong 'un
- another name for a googly.
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- Yorker
- a (usually fast) delivery that is pitched right up to the
batsman. The intent is for it to bounce exactly underneath
his bat or on his toes, in the block hole. A
perfectly-pitched fast yorker is almost impossible to keep out; a
bad yorker can turn into a half-volley or a full toss.
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- Zooter
- (Aus. informal) a leg-break delivery.
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